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Human-Computer Interaction, 3/e

Human-Computer Interaction,  3/e

Author(s):
  • Alan Dix
  • Janet E. Finlay
  • Gregory D. Abowd
  • Russell Beale
  • Author: Alan Dix
    • ISBN:9788131717035
    • 10 Digit ISBN:8131717038
    • Price:Rs. 869.00
    • Pages:860
    • Imprint:Pearson Education
    • Binding:Paperback
    • Status:Available


    Ratings:

    The second edition of Human-Computer Interaction established itself as one of the classic textbooks in the area, with its broad coverage and rigorous approach, this new edition builds on the existing strengths of the book, but giving the text a more student-friendly slant and improving the coverage in certain areas.





    The revised structure, separating out the introductory and more advanced material will make it easier to use the book on a variety of courses. This new edition now includes chapters on Interaction Design, Universal Access and Rich Interaction, as well as covering the latest developments in ubiquitous computing and Web technologies, making it the ideal text to provide a grounding in HCI theory and practice.

    Table of Content

    1. FOUNDATIONS
      1. Human
      2. Computer
      3. Interation
      4. Paradigms: The History of Interaction
    2. DESIGN PROCESS
      1. Interaction Basics
      2. HCI in the Software Design Process
      3. Design Rules
      4. Implementation
      5. User Support
      6. Evaluation
      7. Universal Accessibility
    3. MODELS AND THEORIES
      1. Cognitive Models
      2. Socio-organizational Approaches
      3. Communication and Collaborative Models
      4. Task Models
      5. Dialogue Models
      6. Formal Models
      7. Rich Interaction
    4. STRANDS
      1. Groupware
      2. Augmented and Alternative Realities
      3. Multimedia, Global Information Systems and the Web

    Salient Features

    • Strong usable design
    • Gives details of HCI in practice
    • Comprehensive website at www.hcibook.com
    • Covers the latest topics
    • Increased coverage of social and contextual models and theories
    • New chapters on:
      1. Interaction Design
      2. Universal Access
      3. Rich Interaction